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emily5656 ([info]emily5656) wrote,
@ 2008-03-28 11:09:00

Previous Entry  Add to memories!  Tell a Friend!  Next Entry
Entry tags:wow gold

Behavioral Economics in MMOs, Part 2
"If you said “both” or “neither,” then you are more likely to be acting rationally. The savings in both cases is $7. However, most people will instinctively travel to save on the pen, but not for the suit, because the percentage difference is so small in the case of the suit, while it’s so great in the case of the pen, that it overpowers rational economic thoughts. guild wars gold In either case, $7 should either be worth or not worth your time. Take a look at how you behave when playing on an alt on a server where you’ve already got an established main in WoW. When you start out, you have the usual 16 slots of bagspace, and it rapidly begins to fill up with quest items and vendor trash. How often have you stood there for a minute, trying to figure out whether to throw out the scorpid husk (3 coppers, but it stacks up to 5) or the warped staff (9 coppers), when you’ve got a character, on the same server, that can walk 30 paces out the door of the inn in Zangarmarsh and make 100 times either of those amounts by killing an animal or two. wow profession leveling And likely can do it in the time that you’ve been dithering over a couple of coppers. Players get it stuck in their head that figuring out the loot to carry on their current character matters, when it’s ultimately a means to an end, in game terms. This brings us to the idea of anchor prices: points where we get stuck on the idea of a certain item costing or being worth X because of how we think about it. In a study mentioned in the book, researchers had students take the last two digits of their social security numbers and think about whether they would be willing to pay that much in dollars for each of four items (one bottle of good wine, one bottle of okay wine, a nice keyboard and an decent but not great mouse) .


In other words, if the last two digits of their social was 23, would they pay $23 for the good bottle, would they pay $23 for the okay bottle, etc. wow leveln They then auctioned off the items. Generally, people did not pay more than they said they would. However, the interesting bit is that the participants with the higher last two digits would generally pay more for the items than those with the lower digits, because they had thought about the items in relation to higher prices. For an example of this in action in MMOs, a new server recently opened up in WoW that won’t allow any transfers for 6 months. wow eu In other words, all of the characters on the server are brand new; I played on it the first night, and there were several hundred gnomes and dwarves running around the starting area. We were all very impressed when a level 12 human warrior ran by only a few hours after the server opened up. In other words, the server should have had nowhere near the inflation that established servers had, simply because no one had any money. wow lvl service However, when one went to look at the auction house, there were still people attempting to get, for example 20+ silver for stacks of linen cloth, presumably because that’s how much they could get on their home server. In other words, they had attached to 20s as the price for a stack of linen cloth. More next time, including the economic effects of naked night elves and the psychology of ninja looting. Then, on to how to fix MMOs forever! Maybe. " .

RELATED LINKS:

http://www.bloglines.com/blog/wowgoldmaster
http://www.wowgoldhunter.blogspot.com
http://geocities.com/albrecht_juergen/blog.html
http://jessica1122-larysworldofwarcraftstory.blogspot.com
http://wowgoldhunter.wordpress.com/
http://wowgoldmonster.spaces.live.com/default.aspx



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